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	<title>Comments on: Broad.cat 09 in Barcelona</title>
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	<link>http://blog.coleran.com/broad-cat-09-in-barcelona</link>
	<description>Interface &#38; Visual Design</description>
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		<title>By: Mich Micenmacher</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-1536</link>
		<dc:creator>Mich Micenmacher</dc:creator>
		<pubDate>Wed, 17 Mar 2010 17:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-1536</guid>
		<description>Do you want to know what did Mark Coleran say at Broad.cat 09?
http://www.broad.cat/eng/news/173</description>
		<content:encoded><![CDATA[<p>Do you want to know what did Mark Coleran say at Broad.cat 09?<br />
<a href="http://www.broad.cat/eng/news/173" rel="nofollow">http://www.broad.cat/eng/news/173</a></p>
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		<title>By: Mauricio</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-1005</link>
		<dc:creator>Mauricio</dc:creator>
		<pubDate>Wed, 16 Dec 2009 18:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-1005</guid>
		<description>A designer is: a visual communicator. At least in this branch of design. He is a Communicator because his job is to communicate a message. And the means by which he communicae is the VISUAL (although we can also include audible means). And especially, he is a Designer because he is a  aware of this, he studied for this and have the tools to solve a problem of visual communication.</description>
		<content:encoded><![CDATA[<p>A designer is: a visual communicator. At least in this branch of design. He is a Communicator because his job is to communicate a message. And the means by which he communicae is the VISUAL (although we can also include audible means). And especially, he is a Designer because he is a  aware of this, he studied for this and have the tools to solve a problem of visual communication.</p>
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		<title>By: Darren Marshall</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-760</link>
		<dc:creator>Darren Marshall</dc:creator>
		<pubDate>Sat, 05 Dec 2009 22:10:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-760</guid>
		<description>I am a double agent.</description>
		<content:encoded><![CDATA[<p>I am a double agent.</p>
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		<title>By: Mateus Montenegro</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-660</link>
		<dc:creator>Mateus Montenegro</dc:creator>
		<pubDate>Wed, 02 Dec 2009 12:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-660</guid>
		<description>I would love to have your presentation .. 
as you said the Broad.cat... you would make it availeble here...
Waiting to see it again...</description>
		<content:encoded><![CDATA[<p>I would love to have your presentation ..<br />
as you said the Broad.cat&#8230; you would make it availeble here&#8230;<br />
Waiting to see it again&#8230;</p>
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		<title>By: Martin</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-541</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Wed, 25 Nov 2009 23:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-541</guid>
		<description>I could wax-lyrical about bouncing from left-brain to right-brain and all that, but when it comes down I just like tinkering.</description>
		<content:encoded><![CDATA[<p>I could wax-lyrical about bouncing from left-brain to right-brain and all that, but when it comes down I just like tinkering.</p>
]]></content:encoded>
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		<title>By: francoisgfx</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-538</link>
		<dc:creator>francoisgfx</dc:creator>
		<pubDate>Wed, 25 Nov 2009 19:13:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-538</guid>
		<description>I&#039;m not such a designer, but kind have similar problem (if it&#039;s one). I like so many different thing, that I cannot work on the same thing for too long, because I am exciting to start another idea I have and usually in a different domain. 
As now, I&#039;m working as a TD Artist, but I also have big interest in VFX (and moving slowly to that) but I also like to develop stuff, (as tools, or apps, services) as learning too
My biggest issue I think it&#039;s there is only 24hour in a day (the second issue is &quot;I&#039;m not as smart as I&#039;d like&quot; so all this stuff take me a lot a lot of time). Some how I think I do need challenge and new stuff to come all the time, and discovery stuff as well, that&#039;s how I have the feeling of evolving. in another hand that makes me not a specialist on any domain which could be bad as well I guess</description>
		<content:encoded><![CDATA[<p>I&#8217;m not such a designer, but kind have similar problem (if it&#8217;s one). I like so many different thing, that I cannot work on the same thing for too long, because I am exciting to start another idea I have and usually in a different domain.<br />
As now, I&#8217;m working as a TD Artist, but I also have big interest in VFX (and moving slowly to that) but I also like to develop stuff, (as tools, or apps, services) as learning too<br />
My biggest issue I think it&#8217;s there is only 24hour in a day (the second issue is &#8220;I&#8217;m not as smart as I&#8217;d like&#8221; so all this stuff take me a lot a lot of time). Some how I think I do need challenge and new stuff to come all the time, and discovery stuff as well, that&#8217;s how I have the feeling of evolving. in another hand that makes me not a specialist on any domain which could be bad as well I guess</p>
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		<title>By: Andrew</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-537</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 25 Nov 2009 19:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-537</guid>
		<description>It&#039;s a tough question to answer and my response usually varies depending on my task for that day or project. 

We designers wear a lot of hats and I&#039;ve tried throwing all the titles and labels together to come up with something that encompasses everything but have not had much success. The closest I&#039;ve come is &quot;Digital Creative&quot; but it&#039;s just another label you end up explaining. It also doesn&#039;t cover physical media like art and illustration.

Sounds like an interesting presentation Mark. Will something be online later?

Cheers</description>
		<content:encoded><![CDATA[<p>It&#8217;s a tough question to answer and my response usually varies depending on my task for that day or project. </p>
<p>We designers wear a lot of hats and I&#8217;ve tried throwing all the titles and labels together to come up with something that encompasses everything but have not had much success. The closest I&#8217;ve come is &#8220;Digital Creative&#8221; but it&#8217;s just another label you end up explaining. It also doesn&#8217;t cover physical media like art and illustration.</p>
<p>Sounds like an interesting presentation Mark. Will something be online later?</p>
<p>Cheers</p>
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		<title>By: Steve Dilley</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-536</link>
		<dc:creator>Steve Dilley</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:46:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-536</guid>
		<description>We search for the emotional core of our project(s) using our own life experiences, our own attitudes about life &amp; our innate vision to see what isn&#039;t there in order personify that project visually.</description>
		<content:encoded><![CDATA[<p>We search for the emotional core of our project(s) using our own life experiences, our own attitudes about life &amp; our innate vision to see what isn&#8217;t there in order personify that project visually.</p>
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		<title>By: Coleran</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-535</link>
		<dc:creator>Coleran</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-535</guid>
		<description>Thanks Jerzy

An expansive and well thought out response and also at the heart if what I am trying to get at. The moving away from labels and looking at what are the inate qualities of what we do, not necessarily how we do it.</description>
		<content:encoded><![CDATA[<p>Thanks Jerzy</p>
<p>An expansive and well thought out response and also at the heart if what I am trying to get at. The moving away from labels and looking at what are the inate qualities of what we do, not necessarily how we do it.</p>
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		<title>By: Maltaannon</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-534</link>
		<dc:creator>Maltaannon</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-534</guid>
		<description>The closest thing that comes to my mind is &quot;technical artist&quot; and this &quot;job description&quot; is quite recent for me. Before that I used to say &quot;I solve problems&quot;, but I always had to do a lot of explaining. For some reason some guys even thought I can help them with their mother-in-law situation.

For me good design is not only the graphic outcome. It&#039;s also a way to get there, a workflow, a pipeline, a creative tool that allows you get the result you want. That is why I still consider myself as a designer, even though I can&#039;t draw my way out of a square box, but I can describe it with math or any other formula.

I know how things work or how they should work. I see formulas and patterns everywhere. I can&#039;t draw, or paint, or even animate by hand, but I can describe what I see or what I want in a way that computer understands, so in the end not only I get the result I want, but also my creation is reusable and can be released to the public as a new way of doing things, which hopefully improves the way they do their job.

I believe that everything can be described as a formula. Even a good artistic design that I&#039;m personally not able to do... yet. I just haven&#039;t found the formula yet, but I know it&#039;s there. It&#039;s like The Matrix. Theres to many information to decode the Matrix, so you have to look at the code, but with time you learn to see the small things: blondes, brunettes, redheads... 

I hope that by sharing my work, creating tools and revealing new workflows I have influence over the way other artists do they work.

Above that I hope this answer meets your expectations. Take care.</description>
		<content:encoded><![CDATA[<p>The closest thing that comes to my mind is &#8220;technical artist&#8221; and this &#8220;job description&#8221; is quite recent for me. Before that I used to say &#8220;I solve problems&#8221;, but I always had to do a lot of explaining. For some reason some guys even thought I can help them with their mother-in-law situation.</p>
<p>For me good design is not only the graphic outcome. It&#8217;s also a way to get there, a workflow, a pipeline, a creative tool that allows you get the result you want. That is why I still consider myself as a designer, even though I can&#8217;t draw my way out of a square box, but I can describe it with math or any other formula.</p>
<p>I know how things work or how they should work. I see formulas and patterns everywhere. I can&#8217;t draw, or paint, or even animate by hand, but I can describe what I see or what I want in a way that computer understands, so in the end not only I get the result I want, but also my creation is reusable and can be released to the public as a new way of doing things, which hopefully improves the way they do their job.</p>
<p>I believe that everything can be described as a formula. Even a good artistic design that I&#8217;m personally not able to do&#8230; yet. I just haven&#8217;t found the formula yet, but I know it&#8217;s there. It&#8217;s like The Matrix. Theres to many information to decode the Matrix, so you have to look at the code, but with time you learn to see the small things: blondes, brunettes, redheads&#8230; </p>
<p>I hope that by sharing my work, creating tools and revealing new workflows I have influence over the way other artists do they work.</p>
<p>Above that I hope this answer meets your expectations. Take care.</p>
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		<title>By: Calvin</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-533</link>
		<dc:creator>Calvin</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:06:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-533</guid>
		<description>At the core of it, my goal is to contribute to a more visually pleasing world, irrespective of style, medium, or purpose.</description>
		<content:encoded><![CDATA[<p>At the core of it, my goal is to contribute to a more visually pleasing world, irrespective of style, medium, or purpose.</p>
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		<title>By: Jake Smith</title>
		<link>http://blog.coleran.com/broad-cat-09-in-barcelona/comment-page-1#comment-532</link>
		<dc:creator>Jake Smith</dc:creator>
		<pubDate>Wed, 25 Nov 2009 18:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.coleran.com/?p=1852#comment-532</guid>
		<description>Not quite so deep, but I had to think about the same subject recently.

http://www.systemerror.co.uk/2009/07/10/what’s-in-a-name/</description>
		<content:encoded><![CDATA[<p>Not quite so deep, but I had to think about the same subject recently.</p>
<p><a href="http://www.systemerror.co.uk/2009/07/10/what’s-in-a-name/" rel="nofollow">http://www.systemerror.co.uk/2009/07/10/what’s-in-a-name/</a></p>
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